Recreation Conflict - Overview Within this larger review of forest-based recreation in the Southern United
States, the authors conduct a brief review of the recreation conflict
literature. The authors find a general increase in recreation-based conflict
due general rising demand and increase in technology-driven activities. For
managers, early detection of user conflicts and effective conflict resolution
depend on understanding where and how conflicts arise. Resolving conflict at
its initial stages can help avoid costly political and legal actions. Two
primary conceptual models are seen as helping managers understand recreation
conflict: the cognitive (goal interference) and normative models (social
values). Shultis, J. 2001. "Consuming nature: The uneasy relationship between
technology, outdoor recreation and protected areas." The George Wright Forum
18(1): 56-66. This paper reviews the impact of technology on recreation management and
the role that technological change has had on parks and recreation
experiences. Empirical evidence from other studies suggest that increasing use
of technology in outdoor recreation will have result in a lessened emotional
attachment to the land, which will in turn decrease long-term commitment to
conservation. The author argues that recreationists, managers and the general
public will continue to have conflicting views on how technology should be
managed in parks. Without a more of a battle from groups concerned about the
impact on technological in parks and its links to a conservation ethic,
managers will struggle to keep new technologies from having a impact on
recreation experiences. Watson, A. E. 2001. "Goal interference and social value differences:
understanding wilderness conflicts and implications for managing social
density." USDA Forest Service Proceedings RMRS-P 20: 62-67. This paper presents a review of the recreation conflict literature with a
particular emphasis on managing recreation use densities in the wilderness. It
reviews the history of recreation conflict research and highlights the time
periods when various concepts were introduced into the literature. The most
popular theory of recreation conflict, the goal interference model, is
identified as having evolved from expectancy-valence theory. The more
important a goal is to a person the more likely that failing to achieve this
goal will result in conflict. It is interpersonal conflict if the visitor can
attribute this loss of their goal to the behavior of someone else, rather than
to other factors such as the weather or illness. Incompatibility of goals is
not a requirement of conflict as some conflict can occur when people with
similar goals, such as finding solitude in the wilderness, conflict with each
others desire to achieve that goal. In the goal interference literature,
recreation conflict is hypothesized to be at least partially fueled by
perceived differences in four ways to describe recreation visitor groups:
activity style, resource specificity, mode of experience, and tolerance of
lifestyle diversity. More recently, researchers have identified social values
as an important conflict mechanism. This type of conflict often occurs not in
the wilderness, but in the policy arena in disputes over the allocation of
wilderness resources. This paper also reviews different methods for measuring
conflict. The authors conclude that approaching social density from a conflict
perspective suggests: 1) a need to understand the orientations people have
towards a place of interest in terms of values, meanings, expectations, and
importance of the place itself; and 2) how does interacting with various
number and types of people interact with these orientations, not simply from a
single dimensional crowding measure, but based on mix of human and ecological
values. Hammitt, W. E. and I. E. Schneider. 2000. "Recreation conflict management".
In Trends in Outdoor Recreation, Leisure and Tourism, edited by W. C.
Gartner and D. W. Lime, 347-356. New York: CABI Publishing. This article reviews the study and management of conflict in recreation. It
emphasizes that conflict does not always lead simply to negative impacts, but
can have positive influences. For example, conflict can indicate when
something within the current system needs attention and force a management
response. Four eras of recreation conflict management are discussed. The first
era, the activity-space allocation era, focused on the issue of competition
for recreation space and emphasized issues relating to crowding, over-use, and
activity and space incompatibility. Management actions focused on separating
uses in both time and space. The second era, the perception-cause era, focused
on understanding the behavioral aspects of recreation conflict with a focus on
motivations, user perceptions, preferences and social carrying capacity.
Management actions in this era focused on education programs, the recreation
opportunity spectrum and social carrying capacity models. The third era, the
institutional-public involvement era, was dominated by an emphasis on values
and interest groups in the planning process. During this era management made
attempts, which were often mandated, to involve the public in decision-making.
In the fourth era, the coping-resolution era, recreation conflict is
recognized as an inevitable part of outdoor recreation and, instead, research
and management have focused on how people cope with and respond to conflict.
Management has increasingly focused on more participatory involvement of
stakeholders and the recognition that conflict can not be avoided, but
multiple strategies exist to minimize the amount and the negative impact of
the conflict that does occur. Schneider, I. 2000. "Revisiting and revising recreation conflict research."
Journal of Leisure Research 32(1): 129-132. This commentary reviews the state of recreation conflict research. It
concludes that there is much work left to be done to reveal the essence of
conflict in recreation. Conceptually, recreation conflict is constrained
because it remains uncertain and insufficiently modeled. Methodologically, a
quantitative bias, lack of emic knowledge and an outdoor focus have impeded
the advance of recreation conflict research. Areas where the foci of conflict
research could be expanded to include indoor recreation, personal
characteristics of an individual including race, gender and sexual
orientation, and conflict within and among recreation organizations. Manning, R. E. 1999. "Recreation conflict: Goal interference." In Studies
in Outdoor Recreation: Search and Research for Satisfaction, Second Edition,
194-206. Corvallis: Oregon State University Press. This chapter explores the topic of recreation conflict. It focuses
particularly on the goal interference model of recreation conflict that was
developed by Jacob and Schreyer (1980) and presents an expanded conflict model.
Within the expanded conflict model the four variables postulated by Jacob and
Schreyer remain (activity style, resource specificity, mode of experience and
lifestyle tolerance), but these are seen as simply setting the preconditions
for conflict. These variable, when interpreted broadly, account for all the
variables found to statistically related to conflict. However, the variables
simply determine the sensitivity to conflict and other catalyzing factors or
stimuli are need to actually create conflict. These catalyzing factors may be
of the interpersonal nature or the result of different social values. Conflict
can occur in a number of ways: between different recreation types, between
people engaged in the same activity, between users and managers, and with
other users of the land or water resources. Whether conflict leads to
diminished satisfaction is largely dependent on whether the users engage in
coping behaviors. Watson, A. 1995. "An analysis of recent progress in recreation conflict
research and perceptions of future challenges and opportunities." Leisure
Sciences 17(3): 235-238. This paper reviews the progress in the field of recreation conflict
research with particular reference to a special section of Leisure Sciences.
There has never been agreement on how recreation conflict should be measured.
While Jacob and Schreyer conflict model received significant testing and
modification, more recent work proposed other models. A distinction for some
authors exist between interpersonal versus values conflicts. Other authors
have suggested that the goal-interference measure of conflict needs to be
separated into that associated with the setting and that associated with
activity. New theoretical approaches are also emerging, with conflict being
seen less as a single event and more as a process. For example, a model
adopted from stress theory is proposed by some authors which focuses on
elements and factors that influence response to experiencing conflict. At the
time of writing this article, the author sees increased research focus on
recreation conflict. Encouragingly, however, the research and proposed
management actions are not focused on eliminating conflict, but on
understanding and mitigating it. Moore, R. L. 1994. Conflict on multiple-use trails: synthesis of the
literature and state of practice. Report No. FHWA-PD-94-031. Federal Highway
Administration.
Web Link. This is a comprehensive literature review of recreation conflict, but with
a particular emphasis on multiple use trails. This study emphasizes the "goal
interference" model of conflict and finds that multiple-use trail managers are
faced with three broad challenges: maintaining user safety, protecting natural
resources, and providing high-quality user experiences. Much of the conflict
literature has focused on the later issue. The report discusses four
categories of management response: physical design, information and education,
user involvement, and regulations and enforcement. Finally, based on this
review of the literature the report distills twelve principles for minimizing
conflicts on multiple-use trails: 1) recognize conflict as goal interference;
2) provide adequate trail opportunities; 2) minimize number of contacts in
problem areas; 4) involve users as early as possible; 5) understand user
needs; 6) identify the actual sources of conflict; 7) work with affected
users; 8) promote trail etiquette; 9)encourage positive interaction among
different users; 10) favor "light-handed management"; 11) plan and act
locally; and 12) monitor progress. Crawford, D. W., E. L. Jackson and G. Godbey. 1991. "A hierarchical model of
leisure constraints." Leisure Sciences 13(4): 309-320. This paper presents a "nested" model of leisure constraints. The model is
designed specifically for explaining choices to or not to participate in
recreation, but also to help explain further decision such as frequency of
participation, level of specialization, level of ego involvement, and even his
or her definition of the situation. Some models of recreation conflict have a
structure similar to this model and include many of the same dimensions. This
model proposes that leisure preferences are formed are based on an absence of
or confrontation of the effects of intrapersonal constraints, which involve
psychological states and attributes such as stress or perceived self-skill.
Next, depending on the type of activity, interpersonal constraints, such as
finding a suitable partner with which to engage in the activity, need to be
overcome. Finally, structural constraints, such as family financial resources,
climate or work schedule, need to be overcome before a person will participate
in an activity. Owens, P. L. 1985. "Conflict as a social interaction process in environment
and behavior research: The example of leisure and recreational research."
Journal of Environmental Psychology 5: 243-259. This paper reviews the development of social and psychological conflict as
theoretical construct that is distinct from crowding. The paper reviews much
of the past crowding and "conflict" research and concludes its applied aims
have been too descriptive. Conflict is defined within the environment and
behavior perspective as both a process of social interaction and, more
importantly, conflict is a negative experience occurring when competition for
shared resources prevents expected benefits of participation from accruing to
an individual or group. Crowding is seen as a more transient, simply on the
day of activity, social process, while conflict is conceptualized as an
experience which is persistent over time. This model of conflict is based on
concept of recreation as a social and psychological experience derived by
goal-orientated behavior, but the model is held up as an alternative to the
goal interference model of Jacob and Schreyer which became so popular. Jacob, G. R. and R. Schreyer. 1980. "Conflict in outdoor recreation: A
theoretical perspective." Journal of Leisure Research 12: 368-380. This paper develops a definition of conflict in outdoor recreation and
hypothesizes four broad factors that lead to conflict. It has become the
mostly used definition of conflict and the theory of conflict it proposes is
labeled as either the goal interference or interpersonal model. Conflict is
defined as "For an individual, conflict is defined as goal interference
attributed to another's behavior". Conflict is seen as a special class of user
dissatisfaction and the cause of the dissatisfaction in another's behavior.
The paper uses past work on conflict to speculate that the principal factors
behind outdoor recreation conflict include: activity style, resource
specificity, mode of experience and lifestyle tolerance. They explore the
issues related to these four factors to propose ten propositions about outdoor
recreation conflict. They define activity style as "personal meanings attached
to the set of behaviors constituting a recreation activity." Resource
specificity is defined as "the importance and individual attaches to the use
of a particular recreation resources." Mode of experience is defined as ways
of experiencing the environment ranging from "unfocused to focused." While,
tolerance for lifestyle diversity is defined as "unwillingness to share
resources with members of other lifestyle groups."
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Cordell, H. K. and M. A. Tarrant. 2002.
Socio-6: Forest-based outdoor recreation. Retrieved October 4th, 2005.
Web link.